Krafton is a game developer and publisher that generates most of its revenue from a single battle-royale title, 'PUBG: Battlegrounds.' Item sales on the PC version and in-app purchases in 'PUBG MOBILE,' developed in partnership with Tencent, are its core cash cows, and in the first quarter of 2026 franchise revenue from the PUBG IP alone topped ₩1 trillion for the quarter. Under a shareholder-return policy announced in February, in the first quarter it bought back about ₩200 billion of treasury stock, paid ₩99.6 billion in dividends, and canceled ₩336.2 billion of treasury stock combining newly acquired and previously held shares, and its record first-quarter results confirmed an earnings leap. What stands out recently is a long-running IP whose revenue is still growing in its ninth year, an operating margin in the 30% range, a near debt-free balance sheet, and treasury-stock cancellations; on the other hand, the concentration of most revenue in the single PUBG IP means results are sensitive to live-service traffic and to variables around the mobile partner and India policy, which are conditions to keep in mind.

At-a-glance assessment financial health · growth · profitability · valuation

Financial healthStable
  • Debt ratio, current ratio and interest burden all look healthy.
GrowthGrowing
  • Revenue rose 22.8% year over year, and the pace is slowing (3-year trend: rising).
  • Most recent quarter (Q1 2026) revenue was 56.9% higher than a year earlier.
ProfitabilityHealthy
  • ROE is 10.4% (controlling-interest basis). It is above the sector average.
  • Operating margin is 31.7%.
ValuationOvervalued
  • The forward P/E sits above the sector median, reflecting elevated expectations.

Ownership & governance As of 2024-12-31

Largest shareholder Chang Byung-gyu 14.89% (individual)

Controlling bloc incl. related parties 18.72%

With the controlling bloc holding 19%, control is maintained but the free float is relatively large.

🔎 In-depth analysis

🏢Business
  • Krafton is a game developer and publisher that generates most of its revenue from a single battle-royale title, 'PUBG: Battlegrounds.' It makes money along two main lines: on PC, item sales such as in-game outfits and weapon skins plus live service; on mobile, in-app purchases in 'PUBG MOBILE' (and the India-only BGMI) developed with Tencent are the core cash cows.
  • First-quarter 2026 revenue by segment was ₩702.7 billion mobile, ₩363.9 billion PC, ₩13.8 billion console, and ₩291.0 billion other, so franchise revenue from the PUBG IP alone topped ₩1 trillion for the quarter.
  • Heavy reliance on a single IP is a double-edged sword, but the essence of this company is that the IP is a long-running franchise whose revenue is, if anything, still growing in its ninth year.
📈Price & chart
  • The recent closing price is ₩238,500 and the market cap is ₩11.0 trillion.
  • The price sits above its 20-day line (₩233,150) and below its 60-day line (₩253,533).
  • With the short- and medium-term trends diverging, direction should be viewed separately.
  • The RSI (a supplementary gauge that compares upward and downward force over the past 14 days on a 0-100 scale) is 49.5, a neutral level.
  • The one-month change is +2.8%, the three-month change is +2.4%, and the position versus the 52-week high is -34.8%.
  • Relative strength against the KOSPI is 17 (1-99, computed from returns against the index over the past year with more weight on recent periods; higher means stronger than the market).
  • That places it in roughly the top 84% of all stocks by strength.
  • Over the past three months it lagged the index by 17.9%.
  • When reading the chart, it helps to look at trading volume and disclosure dates together.
📊Key metrics
  • On the valuation metrics, the P/E ratio (how many times one year's net profit the price represents) is 14.8x, the P/B (how many times book equity the price represents) is 1.55x, and the dividend yield is 0.95%.
  • Profitability is solid, as befits a game company, with an operating margin of 31.7%, a net margin of 22.1%, and an ROE (how much is earned in a year on equity) of 10.4%.
  • The balance sheet is very stable: a low debt ratio (debt relative to equity) of 32%, a current ratio of 307%, and an interest coverage ratio of 90x mean debt burden is effectively nil.
  • One point to note, though, is that the 14.8x P/E here is based on last year's (2025) net profit of ₩734.8 billion.
  • Because 2024 net profit had jumped sharply to ₩1.3061 trillion on items such as a smaller impairment loss and then returned to a normal level in 2025, last year's earnings are themselves closer to the low point of the swing.
  • Measured against current earning power, this P/E carries an optical illusion of looking more expensive than it really is.
🚀Growth
  • Revenue trended up and to the right throughout the five years (₩1.89 trillion in 2021 to ₩3.33 trillion in 2025, growth in the mid-15% range on average).
  • In 2025 revenue grew +22.8% year on year, continuing the trend.
  • Operating profit and net profit appear to have turned down in 2025, at -10.8% and -43.7% respectively, but this is not a deterioration in results; it is a base effect from 2024 being unusually high on one-off factors such as a smaller impairment loss.
  • The real picture shows up in 2026.
  • First-quarter revenue was +56.9% year on year, operating profit +22.8%, and net profit +38.4% (₩514.1 billion), a record for any quarter, and first-quarter net profit alone already reached 70% of last year's full-year net profit.
  • Content diversification and a strong live service on PUBG PC drove the growth, and mobile was firm as well.
  • Because the first quarter is a seasonal peak on early-year content effects, the remaining quarters will not sustain exactly this pace, but the direction, that this year's earnings power far exceeds last year's, is clear.
  • Reflecting this trajectory, the P/E on this year's expected net profit is around 10x, considerably lower in reality than the 14.8x calculated on last year's results.
📰Recent news & filings
  • Recent disclosures center on shareholder returns and stake-related events.
  • Under a shareholder-return policy announced in February, in the first quarter the company bought back about ₩200 billion of treasury stock, paid ₩99.6 billion in dividends, and canceled ₩336.2 billion of treasury stock combining newly acquired and previously held shares.
  • A June 2 disclosure on the results of a treasury-stock disposition continued this flow.
  • Such large-scale treasury-stock cancellation is a substantive shareholder return that raises per-share value by reducing shares outstanding.
  • In early June there were numerous routine disclosures, including reports on stake changes by the largest shareholder and on executives' holdings, and a corporate governance report.
  • Given the nature of a game company, there are no order disclosures such as 'single sale or supply contracts'; results, new-title live service, and the execution of shareholder returns are the real drivers of the share price.
🧭Bottom line
  • The strengths are clear: PUBG, a long-running IP whose revenue is still growing in its ninth year; an operating margin in the 30% range; a near debt-free balance sheet; and shareholder returns that flow through to treasury-stock cancellation.
  • The record first-quarter 2026 results made the earnings leap visible, and on this year's expected earnings the valuation is lower than it looked on last year's results, so the stock sits in a band where results are improving while the share price is depressed.
  • The caution is the concentration in which most revenue comes from the single PUBG IP; results are sensitive to PUBG's live-service traffic and the reception of new content, as well as to variables around the mobile partner (Tencent) and India policy.
  • Ultimately, the structure is strong if PUBG's live service keeps its momentum, and the single-IP risk comes to the fore if IP traffic slows.

🔎 Valuation vs peers Undervalued

Focused on large domestic listed game developers and publishers of comparable scale and profitability.

PeerP/EP/BROE
Netmarble13.93x0.58x4.14%
Pearl Abyss0.00x2.93x-1.05%
Nexon Games0.00x2.27x-24.26%

Among large domestic game companies, Krafton stands out for profitability and financial stability. Netmarble has a similar P/E but low capital efficiency with an ROE of 4.1%, while Pearl Abyss and Nexon Games have weak results that make a P/E meaningless. Krafton's trailing P/E of 14.8x looks like a premium at a glance, but it is limited by being based on 2025 net profit that surged on one-off factors in 2024 and then reverted. Reflecting this year's earnings trajectory, confirmed by record first-quarter 2026 results, the P/E on expected net profit falls to around 10x, and given the 30%-range operating margin and top-tier balance sheet, the current price is judged to be in undervalued territory relative to earnings.

₩238,500 -2.65%
Market cap $7.3B

Price history Close · MA20 · MA60

Close MA20MA60

The latest close is ₩238,500 and the market capitalization is ₩11.0 trillion. The price sits above its 20-day moving average (₩233,150) and below its 60-day moving average (₩253,533). Short-term and medium-term trends are diverging, so the direction is best read separately. The RSI (a supplementary indicator that gauges the strength of gains versus losses over the past 14 days on a 0-100 scale) is 49.5, a neutral level. The one-month change is +2.8%, the three-month change is +2.4%, and the position relative to the 52-week high is -34.8%. Relative strength versus the KOSPI is 17 (on a 1-99 scale, converted from returns against the index over the past year with more weight on recent performance; higher means stronger than the market). It is stronger than roughly 16% of all stocks. Over the past three months it lagged the index by 17.9%. Chart interpretation is best done alongside trading volume and the dates on which disclosures occur.

Relative performance stock vs index · start = 100

17Relative strength vs KOSPI1–99 · last 12 months’ return vs the index, recency-weighted · higher = stronger than the marketTop 84% strength

Excess return vs index · 3M -17.92% / 6M -40.32% / 12M -72.11%

StockKOSPI

Key metrics vs sector median

Valuation

P/E (trailing)14.98x
Forward P/E10.51x
P/B1.56x
P/S3.30x
EPS₩15,926
BPS (book value/share)₩152,620
Dividend yield0.94%
DPS₩2,240

The P/E is 14.98x. The P/B is 1.56x.

Enterprise value (EV)

Net debt-$227.2M
EV (enterprise value)$7.2B
EV/EBIT10.37x
EV/EBITDA8.59x
EV/Sales3.29x
FCF (free cash flow)$625.1M
FCF yield8.36%

EV = market cap + net debt. It reflects cash and debt, so it captures the real cost of the whole business that market cap alone misses; lower multiples are cheaper relative to earnings or sales.

Intrinsic value (DCF estimate)

Bear case₩337,600
Base case₩476,100
Bull case₩737,200

DCF (discounted cash flow) estimate — discount rate 10.7%, initial growth 10.0%→terminal 2.0%, 10-yr forecast, free-cash-flow basis, forward earnings power normalized 1.425x. A reference range that shifts materially with assumptions.

Profitability & financials

ROE10.43%
Operating margin31.70%
Net margin22.09%
Debt ratio31.95%
Payout ratio13.60%

Return on equity (ROE) is 10.4%, in line with the sector average (10.0%). The operating margin is 31.7%. The debt ratio is 31.9%, so the financial structure is stable.

Growth FY2025 · annual report (consolidated)

Item202320242025YoY
Revenue$1.3B$1.8B$2.2B+22.76% ↓ slower
Operating profit$509.0M$783.7M$698.8M-10.83% ↓ slower
Net profit$394.6M$865.6M$487.0M-43.74% ↓ slower
5-year20212022202320242025
Revenue$1.2B$1.2B$1.3B$1.8B$2.2B
Operating profit$431.2M$498.1M$509.0M$783.7M$698.8M
Net profit$344.6M$331.5M$394.6M$865.6M$487.0M
Revenue CAGR4-yr avg 15.25%

Revenue rose 22.8% year over year (2023 ₩1.9 trillion → 2024 ₩2.7 trillion → 2025 ₩3.3 trillion), and the three-year trend is 'rising'. That said, the pace of growth slowed from the prior year. Operating profit fell 10.8% year over year. The decline widened. Over the 5 years on record, revenue compound annual growth (CAGR) is 15.2%. The two-year revenue CAGR is 31.9%. In the most recent quarter (Q1 2026), revenue was 56.9% higher than the same period a year earlier.

Latest quarterly results Q1 2026 · vs year-ago

Revenue$908.9M
Revenue YoY+56.88%
Operating profit$372.2M
Op. profit YoY+22.81%
Net profit$340.7M
Net profit YoY+38.40%

Technical indicators

RSI (14)49.5
MA20₩233,150
MA60₩253,533
1-month+2.80%
3-month+2.36%
vs 52-wk high-34.75%

What stands out

  • ROE of 10.4% points to solid profitability.
  • Revenue grew 22.8% year over year, a sign of growth.
  • The balance sheet is stable in terms of debt and liquidity.

Points to watch

  • The price is high versus peers, so expectations already appear priced in.

Recent news & events searched · sourced

Figure cross-check computed ↔ external

MetricComputedExternalStatusSource
Q1 2026 revenue1₩371.4 billion1₩371.4 billionConfirmedlink
Q1 2026 operating profit₩561.6 billion₩561.6 billionConfirmedlink
2026 expected net profit (in-house estimate)approx. 1₩50.0 billion(forward PER approx. 10.4x)Unverifiedlink

Recent filings

📖 Plain-language glossary — expand if you are new to this
P/E
How many times a year's net profit the price is worth (lower is cheaper relative to earnings). The P/E here is on trailing (last full-year) results; for companies whose earnings swing fast (memory chips and other cyclicals/high-growth), a forward P/E on this year's expected earnings is more accurate.
P/B
Price relative to net assets (equity). Around 1x means it trades near book value; below 1x means below book.
P/S
Price relative to a year's revenue — useful for growth companies with thin earnings.
Net debt / EV
Net debt = interest-bearing debt − cash. Negative means more cash than debt (net cash). EV (enterprise value) = market cap + net debt, closer to what it would cost to buy the whole business.
EV/EBIT · EV/EBITDA · EV/Sales
Enterprise value against operating profit (EBIT), EBITDA, or revenue. Unlike P/E these reflect debt and cash; lower is cheaper relative to earnings power or sales.
FCF / FCF yield
Free cash flow = operating cash − capex, the cash actually left over. FCF yield = FCF ÷ market cap; higher means more cash generated per unit of market value.
Intrinsic value (DCF)
Future free cash flow (or, for some capex-heavy but profitable names, forecast earnings) discounted to today to estimate per-share value. Because it shifts a lot with the discount-rate and growth assumptions, it is shown as a bear/base/bull range, and the basis and assumptions are disclosed in one line beneath it.
ROE
How much profit the company earns in a year on its equity (%). Higher means better returns on capital.
EPS / BPS
Earnings per share / net assets (book value) per share.
Operating / net margin
Profit left from the core business / final profit after tax and interest, per unit of revenue.
Debt ratio
Debt relative to equity (%). Higher means more reliance on borrowing (norms vary by sector).
Current ratio
Assets convertible to cash within a year against debt due within a year. Above 100% leaves some short-term headroom.
Interest coverage
How many times operating profit covers the interest owed. Below 1x means operating profit alone struggles to cover interest.
Dividend yield / payout ratio
The year's dividend as a % of today's price / the share of earnings paid out as dividends.
Revenue CAGR
Multi-year growth expressed as a single yearly average (compound annual growth rate).
RSI (short-term signal)
Whether recent price action is overheated or beaten down. Above 70 is overbought, below 30 oversold.
MA20 / MA60 (moving averages)
The 20- and 60-day average price. Price above them signals a firmer short-term trend.
vs 52-week high
How far below the past year's peak the price sits now (%).

All figures are for reference only; how they read varies by sector and over time.

Sources: Korea FSC market-price API (data.go.kr), OpenDART, KRX/KIND — public data only.

Bong Stocks presents public-data-based information for reference only. It is not investment advice and contains no target prices, ratings, or buy/sell recommendations. Verify independently before making any decision.